Christopher Hans Enderle

ChristopherEnderle

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Click here to download the self-extracting WinRar which includes mesh/animations, textures, list file, and readme.
Or Click here (WinZip) to install manually.

Maya software render:
MayaRender

 

In-game (Unreal Tournament 2004) screenshot:
InGame

 

Textures:
BodyTxtHeadTxt

 

Low poly character created for Unreal Tournament 2004. Modeled, rigged, and UV'd in Maya. Textures based on photo reference, edited in Photoshop. Completed September 2005.